NDA Lifted

Lots of info trickling down – I’ll post here soon some of the really good juicy links!

EQ2 Zam posted their wonderful Beta Tour of Sentinel’s Fate.  Click here to see the full article over at EQ2 Zam!

The Underfoot Door courtesy of EQ2 Zam

Here are some tidbits from their article:

With launch the Spire Network will also service Odus, which was pulled into Ultera; the players opened access to it during the Quellithulian Spire Event of Game Update 53.

In other news, we learned that both Shaders 3.0 and New Halas will be delayed until Game Update 56, for which we do not yet have an ETA.

Here it was confirmed that there will be a shard reward system in the expansion, using “Mark of Manaar” as the new tokens.

For a start, we got to look at the Battlegrounds gear. Tradeskillers will be able to make level 80 and level 90 versions of the armour to get people started on this new PvP content.

Click here to visit Eq2 Trader’s Corner Sentinal’s Fate Clearinghouse!

Sentinal’s fate crafted furniture and house items – your one stop shopping place is over at Niami’s EQ2 Trader’s Corner!  LOTS OF EYE CANDY!!!  Carpenters beware – /swooning will occur! A juicy little tidbit from Niami’s article:

  • Tinkered personal harvest depot?!
  • Crafted evac totems and group invis totems?!
  • Faction recipes for tailors and armorers for sets of armor specifically for use in the new Battlegrounds!
  • PORTraits and such (a Kaisha term) that can port you to Rivervale, Jarsath Wastes, Steamfont Mountains and Stonebrunt Moutains?!

Is that the new tinkered Gnomish Hoverpad?

Click here to visit EQ2Wire!

Feldon over at Eq2 Wire has some nice updates!  Head over to find out about Mythical changes, the new adornment system (you can now equip TWO adornments on raid gear), and the two new guild hall ammenities!

Guild Standard courtesy of EQ2 Wire

FYI:

Hotfix Info from Jan. 28:

  • Ability commands such as “useability” are now being throttled in an effort to cut down on server lag. This means that “mega-macros” that attempt to cast many spells will no longer work as expected.
  • Housing zones and persistent instances will now automatically shutdown after one hour of inactivity.  Any AFK players left in the zone will be camped back to the character select screen. You may still AFK indefinitely in overland zones, city zones and non-persistent dungeons.
Published in: on February 6, 2010 at 11:41 am  Leave a Comment  

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